Displaced

You are Jean, and you are helping your wife in her biggest exposition in the inaugural trip on Aegis Industries' new Zeppelin. But soon everything turns into a nightmare and everyone loses their minds. Help Jean in a quest to exit the airship with his wife, and his mind intact.
Displaced is an effort to create a game experience by using non linearity concepts inside a game. We are using non-linear narrative concepts, as opposed of non-linear gameplay concepts. Our concept is based from hyper-comic projects by many experimental comic artists like Daniel Merlin Goodbrey's Tarquin engine projects, and from non-linear projects like the novel "Hopscotch" by Julio Cortázar. The intention is to apply these types of non-linear propositions in a videogame format in the best way possible.
We consider this game an experiment, and like any experiment, it may fail. However we feel confident enough to show this game and to verify if we achieved our goal of making different interpretations from different people, of the same game.

Tags: nonlinear, non, linear, experiment, sidescroller, displaced

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Released 2009-11-16
Category Adventure
Rating 3.8 (by 16 users)
Downloads 204
Version 3
ID 103482
Slug displaced