How it works:
You just draw your interface using standart tools (something like MSpaint)
you can add sprites, text, in-game variables and so on
Then the program translates all your drawings into GML and saers it to a txt file
All that is left to do - is copy all the code from that file into the Draw event of one of the objects of your game!
Control:
Its all about using your mouse. (Well is there an easier way?)
Left-click the buttons to create different HUD objects
and right-click on the objects themselves to move or delete
Actually its just much easier to use it then trying to explain 😊
Main functions:
1) Draw basic shapes (rectangle, ellipse, line, ..)
2) Operate with drawing parameters (alfa, outline, ..)
3) Draw sprites
4) Draw text (+ adjust text parametrs (color, halign, valign, ..))
5) Draw in-game variables
6) Set game screenshot as a background
7) Many many other things that help you create a good looking HUD in very little time
All the comments are welcome!
Thanks in advance!
Tags: interface, hud, gui, tool, designer
DownloadReleased | 2010-01-28 |
Category | Other |
Rating | 3.8 (by 4 users) |
Downloads | 72 |
Version | 1 |
ID | 113075 |
Slug | interfacedesigner |