Weegee - The Tower Engine v1

Engine v.1 by MrMudbill.
It's an unfinished version of my upcoming game, Weegee - The Tower.
Controls are as follows: On the menu, use up and down to select the option, and use enter to confirm.
In the game, use left and right to move Weegee. Use Space to jump and X to shoot a Weegee-beam. The beam transforms every character into a Weegee clone, if it touches them. Remember that if you fall in a hole, but have a clone in the level, the view will change to that clone and you can continue. You only die if all your clones and you are dead.
The Start level is just strait forward, the second level, The Sewers, is incomplete. The third level is the Debug level. Here is a lot of different stuff, some that does nothing. You'll probably have most fun in this level. Remember you can press R to restart a level.
Bugs, there are some bugs that I might fix on later versions, like if you press both left and right at the same time, the sprite messes up. This is because I didn't use very many codes for this. And if a Weegee have gotten a key and another Weegee collides with the lock, he bumps aginst it. These aren't very serious, but they might be fixed soon.
Finally, credits will be given to the right people in the full game, not these engines. Some of the sprites I used, I found in the Game Maker Sprite Resource folder. Hope you like this, I AM using a lot of time on this.
You can also use B to go to the next room, and V to go to the previous one. Update: This engine is outdated as I have released v2.

Tags: weegee, the, tower, mudbill, mrmudbill, engine, youtube, poop, mario, malleo, zelda, cdi, cd

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Released 2010-11-15
Category Puzzle
Rating 3.2 (by 5 users)
Downloads 139
Version 1
ID 151992
Slug weegee---the-tower-engine-v1