Car Man

by RMan

Car Man
written by Real Woods
graphics by Real Woods
sounds and music by Real Woods

Goal
The goal of this game is to collect all rocks with your explorer. Explosive dynomite try to blow you up so you should avoid them. The diamonds will help you. When you collect one of those the dynomite temporarily become afraid and can be chased for points. Also sometimes a bonus appears. Get the highest score and don't be blown up.

Playing
You steer your explorer using the arrow keys. You can already press the correct key before you reach the corridor (but keep it pressed).

Levels
The game has seven levels. They become increasingly harder.

Design
Car Man is obviously not a trivial game to make. Still it is not too difficult to beat. Here are a few issues that had to be dealt with:
There are four different explorer sprites because the explorer should look different depending on the direction of movement. In the keyboard events, the correct sprite is choosen.
The dynomite sprite consists of 4 different images, for each direction one. In the end step event, the correct subimage is choosen depending on the direction of motion.
The most difficult thing is the motion of the dynomite. They sometimes have to move into a side-corridor but there is no event that can trigger this. So there is a little script that is called in the step event of the dynomite to achieve this. In this version the dynomite don't try to go towards the explorer but that could be added.

Download
Released 2010-12-30
Category Other
Rating 0.0 (by 0 users)
Downloads 22
Version 1
ID 158055
Slug car-man