UPDATE!: GM8 Has mask handling that was causing points to slip through walls, this has been resolved in scr_eulerintegrate() 11/17/10
Pressure Soft Body physics are a new and improved way to model a soft body - for one main reason. Instead of creating tons of internal springs you simply calculate the internal pressure and have that keep the object from collapsing. The actual method was created by Maciej Matyka; I just translated to GML and implemented it (but seriously, it was not all that easy). Both the editable and executable are included in the zip file.
Who knows, you might even go on to make an awesome blob-man/jello-dude/etc. game with it 😉
Good luck,
Zac1790
Tags: physics, soft, body, pressure, open, source, opensource, example, blob, psb
DownloadReleased | 2009-03-15 |
Category | Other |
Rating | 4.1 (by 37 users) |
Downloads | 1047 |
Version | 1 |
ID | 74295 |
Slug | psb-physics-open-source |