Slope Example

by GZ

An example of using the classic

y = mx + b

equation to solve slope positioning. The function in the GMK works perfectly, the only problems being the way I set up the collisions. However, the example map and the given collision system works well enough to see the potential of the function used.

The positions of where the player goes when they collide with a triangle is all done through maths. Feel free to use any information gained from this without credit.

Tags: slope, terrain, movement, example, tutorial

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Released 2009-10-13
Category Other
Rating 3.3 (by 7 users)
Downloads 608
Version 1
ID 99632
Slug slope-example